//
//  PMCircleShape.h
//  PezMonkey
//
//  Created by Spence DiNicolantonio on 10/29/09.
//  Copyright 2009 Necrosoft. All rights reserved.
//

#import <Foundation/Foundation.h>

#import "PMCore.h"
#import "PMShape.h"


@interface PMCircleShape : PMShape {
	
}


#pragma mark -
#pragma mark Init
- (id)initWithBody:(PMBody *)body radius:(PMFloat)radius;
- (id)initWithBody:(PMBody *)body radius:(PMFloat)radius center:(PMVect)center;


#pragma mark -
#pragma mark Getters
- (PMVect)center;
- (PMFloat)radius;


#pragma mark -
#pragma mark Setters
- (void)setCenter:(PMVect)center;
- (void)setRadius:(PMFloat)radius;

@end
